iOS Voice & Chat App
Description
Budget: $10 - $30
I need a complete iOS application that blends real-time voice communication with modern chat functions. At its core the app must handle one-to-one voice calls and one to more voice call, fast text messages, and flexible group chats, but I also want it to feel like a social audio space where people can drop into public rooms, discover new friends locally or worldwide, and then move into private rooms when they wish.(also public chatting room with many people at Same time)
Beyond chat itself, the product has to support a live gifting system tied to an in-app wallet: users buy coins through Apple’s payment flow, send virtual gifts during conversations, and track their personal balance from a simple dashboard. Basic /logout is enough for the first release, yet the code should be organised so we can add stronger authentication later without rewriting major pieces.
Key deliverables • Full Swift or SwiftUI front-end ready for TestFlight • Voice stack (WebRTC or native CallKit) tuned for low latency in both one-to-one and multi-speaker rooms • Text and group chat with message history and read receipts • Public social rooms that can host many participants plus private rooms on demand • Gift catalogue, coin purchase through in-app purchase, real-time balance updates • Simple email / password auth with secure session management • Clean, commented code and a short hand-off guide
Please base the back-end on a proven real-time platform such as Supabase, Firebase, Agora, Twilio, or another solution you can justify. My priority is smooth audio, an intuitive UI, and clarity in the code so future updates are painless. Let me know which libraries you plan to use and any past examples of similar projects; I’ll review demos and decide quickly.
Skills
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