Free Fire Hero Character Creation
Description
I’m building new hero-grade characters for a Free Fire-style mobile battle-royale and need a game-development partner who can own the full character-creation pipeline.
Scope • Translate my rough ideas into distinctive hero concepts that fit Free Fire’s fast-paced, stylish universe. • Produce high-impact concept art, turnarounds, and colour palettes. • Model, unwrap, texture, and rig each character for a Unity-based mobile workflow, keeping polycount and draw-call budgets tight. • Create a small set of signature animations (idle, run, jump, shoot, emote) and export them in FBX with clean skeletons. • Document unique abilities, cooldowns, and balance notes so the design team can integrate the hero smoothly.
What I’ll provide
- Narrative backstory, rough sketches, and reference skins.
- Technical specs for mesh, texture, and shader limits.
- Access to a test project so you can validate in-engine.
What I need from you
- Proven experience creating mobile-ready heroes or protagonists, ideally for shooters or battle-royales.
- Mastery of at least one full 3D pipeline (Maya, Blender, 3ds Max) plus Substance or equivalent for texturing.
- A short portfolio that showcases stylised yet performant characters.
- Clear communication on milestones, from concept approval to final asset hand-off.
Deliverables
- Approved concept sheets (PNG or PSD).
- Optimised 3D model with textures, rig, and five core animations (FBX + textures).
- Ability and balance document (PDF or DOCX).
- Final packaged Unity prefab ready for drop-in.
If you love crafting memorable heroes and know how to squeeze every frame out of mobile hardware, let’s talk. Rate: USD 15–25/hr Skills: 3D Rendering, Animation, 3D Modelling, 3D Animation, Game Development, 3D Rigging, Unity, 3D Graphic Design
Skills
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