CompanyRemote

Free Fire Hero Character Creation

Project-Based

Description

I’m building new hero-grade characters for a Free Fire-style mobile battle-royale and need a game-development partner who can own the full character-creation pipeline.

Scope • Translate my rough ideas into distinctive hero concepts that fit Free Fire’s fast-paced, stylish universe. • Produce high-impact concept art, turnarounds, and colour palettes. • Model, unwrap, texture, and rig each character for a Unity-based mobile workflow, keeping polycount and draw-call budgets tight. • Create a small set of signature animations (idle, run, jump, shoot, emote) and export them in FBX with clean skeletons. • Document unique abilities, cooldowns, and balance notes so the design team can integrate the hero smoothly.

What I’ll provide

  • Narrative backstory, rough sketches, and reference skins.
  • Technical specs for mesh, texture, and shader limits.
  • Access to a test project so you can validate in-engine.

What I need from you

  • Proven experience creating mobile-ready heroes or protagonists, ideally for shooters or battle-royales.
  • Mastery of at least one full 3D pipeline (Maya, Blender, 3ds Max) plus Substance or equivalent for texturing.
  • A short portfolio that showcases stylised yet performant characters.
  • Clear communication on milestones, from concept approval to final asset hand-off.

Deliverables

  1. Approved concept sheets (PNG or PSD).
  2. Optimised 3D model with textures, rig, and five core animations (FBX + textures).
  3. Ability and balance document (PDF or DOCX).
  4. Final packaged Unity prefab ready for drop-in.

If you love crafting memorable heroes and know how to squeeze every frame out of mobile hardware, let’s talk. Rate: USD 15–25/hr Skills: 3D Rendering, Animation, 3D Modelling, 3D Animation, Game Development, 3D Rigging, Unity, 3D Graphic Design

Skills

3D RiggingUnity3D Modelling3D Graphic Design3D Rendering3D AnimationGame DevelopmentAnimation

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