Slot Game Debugging & Enhancements
Description
I have a playable slot-game prototype built on Stake Engine, but it still crashes at random moments during play. I need a developer who can dive into the existing codebase, trace the root cause of these unexpected game crashes, and deliver a rock-solid fix.
While you are inside the project, I would also like you to implement a fully functional pay table. Right now there is no reliable way for testers to verify payouts, so the game must show (and calculate) all winning combinations clearly on every spin.
Key deliverables I am looking for: • Crash-free build that runs through at least 1,000 automated spins without failure. • Integrated pay-table logic and UI that matches the stored payout data and updates instantly when symbol odds change. • A concise change log or commented commits so future updates are straightforward.
The project is already wired up in Stake Engine with assets, reels, and audio in place. You should be comfortable debugging C#/Unity (or the language you discover in the repo), reading existing architecture quickly, and adding new UI panels that look native to the current theme.
If this initial pass goes smoothly, there is room for follow-up tasks such as bonus rounds, extra paylines, or new skins. For now, though, stability and a reliable pay table are the only priorities. Budget: AUD 750–1500 Skills: Debugging, Software Development, Game Development
Skills
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