Boostbase GroupEurope

2D Artist for Dark Fantasy Roguelike Deckbuilder

Description

We are developing a dark fantasy roguelike deckbuilder inspired by Slay the Spire, built in Godot 4.6. This is a solo-developed project (pre-alpha) with a fully playable prototype, and we are now looking for a talented 2D Artist to establish the game’s visual identity.

🎮 Project Overview Genre: Roguelike Deckbuilder Theme: Dark fantasy dungeon crawler Tone: Ominous and mystical (dark magic, ancient crypts, forbidden power — not gore/horror) Gameplay: Branching map progression, card-based combat, multiple playable characters The first playable character is a Dark Wizard who channels arcane and corrupt magic.

🎨 Scope of Work 🃏 Card Illustrations (47 total) Types:Attack (red) Skill (blue) Power (gold)

Themes: Arcane energy, dark magic, corruption, defensive wards Size: 216 × 312 px Must read clearly in-hand (5–7 cards visible)

👾 Enemy Sprites (Act 1) Enemies include: Dungeon Imp Dungeon Rat Slime Wisp / Plague Wisp Curse Beetle Mould Blob Crypt Wurm Bone Shambler Bone Colossus (Elite) High Cultist (Elite) The Desecrator (Boss)

Each requires: Idle + attack animations Delivered as sprite sheets

🧙 Player Character — Dark Wizard Visual: Purple robes, staff, arcane/dark magic Required animations:Idle Attack Cast Hit Death

✨ Additional Assets

Spell Icons (21): Offensive, defensive, utility, corruption removal ~48×48 display size

Combat Backgrounds: Dungeon / crypt environments

Map Node Icons (8): Combat, elite, boss, event, shop, rest, treasure

UI Elements: Card frames HP / corruption bars Relic icons (22) Potion icons (8) Status effect icons

🎯 Art Direction Stylized (not realistic) Must remain clear and readable at small sizes Designed to work on dark backgrounds Strong silhouettes and visual clarity are critical We are open to your artistic interpretation, but consistency and readability are key.

🛠 Technical Requirements Format: PNG sprite sheets Consistent frame sizes for animations Clean, organized assets Engine: Godot (SpriteFrames system — integration handled by us)

🧩 Current State Fully playable prototype Programmer art / placeholders in place Can provide build or video for context

👤 Ideal Candidate Strong portfolio in 2D game art / sprite work / card art Experience with animations and sprite sheets Ability to maintain visual consistency across many assets Understanding of game readability and UI clarity Interest in dark fantasy themes

🤝 Collaboration Flexible scope (can be phased or milestone-based) Potential for long-term collaboration as the game expands Direct work with the developer

We’re looking for an artist who can help define a strong, cohesive visual identity for a dark fantasy card game while keeping everything clear, readable, and game-ready.

Skills

REST

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