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TingentStockholm

Unity Developer

Project-Based

Description

As a Software Engineer, knowledgeable about Unity, the responsibilities include developmentwithin our re-architecture initiatives and improvements of the code base in the game, toenable scaling the game for years to come. The initiatives within architecture are high priorityand needed to unlock new product capability within the product strategy.As an engineer, the responsibilities include: ●Incrementally build and deliver technical architecture improvements to the game ●Close collaboration with our Game Architect and Tech Leads to explore, investigateand deliver technical improvements and solutions. ●As a proactive team member, be an active contributor to evolving and improving theteam’s ways of working and planning.Candidate Requirements - Skills & Knowledge ●Experience with code refactoring and systems development ●Not afraid of facing (and embracing) the unknown and working with exploratory tasks. ●Understand and agree with Test Driven Development and Behavior DrivenDevelopment ●Have a software engineering mindset, and a grasp of software engineering principlessuch as SOLID ●Team player with strong self-leadership, can-do attitude and business sense ●Experience with Unity (C#). ●Nice to have: Experience with games that have in-app purchases and/or games that