Paradox InteractiveSweden

Game Capture Artist

Description

StockholmSwedenRemote

503 other offers

Scale-upPublic Sector1d ago

Game Capture Artist

About the role

1. Introduction.

As a Game Capture Artist at Paradox you are in charge of organizing and executing game capture projects - from getting beta codes to editing the captured gameplay. You are expected to plan your upcoming project, work with audio, motion graphics as well as coordinate with your team and stakeholders. You will work with different types of material, gameplay capture as well as pre recorded video footage. You are also expected to deliver all the different end formats required per video, communicate and book external expertise if needed.

2. Goals and KPIs

You are to ensure video productions are completed on deadline, uphold the quality expected as well as fit into the original scope and budget. You strive to understand the purpose of the videos and make sure the outcome is the best solution to fit into the objectives and goals set by you and your stakeholders. You are proactive and help your stakeholders to further enhance the experience of the videos as well as come up with ideas to help reach your stakeholders goals short- and long-term. Your goals are often set by PMM and/or BO but you still have goals and KPIs of…

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Paradox Interactive is open for

  • People working inDesign
  • Interested to work inStockholm
  • Full-time position
  • With experience levelMid-level
  • With a capacity of40 hours per week
  • Our salary budget is[Get the app to see](https://meetfrank.onelink.me/nwaQ

Skills

dotnet.NET