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Hypercell GamesRemote

Unity SDK Technical Lead

Description

Hypercell Gamesis a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.

We’re looking for aUnity SDK Technical Leadto take end-to-end ownership of the HyperKit SDK (our core Unity SDK)

Take end-to-end ownership of the HyperKit SDK, our core Unity SDK;

Develop and execute the SDK roadmap, deliver new features and improvements;

Implement and expand automated testing and quality gates (unit tests, integration harnesses, CI/CD checks);

Manage updates and integrations of third-party vendor SDKs (ads, attribution, analytics);

Create clear and comprehensive documentation (migration guides for breaking changes, release notes, and integration guidelines);

Provide high-quality support to developer studios through documentation and direct communication.

Strong Unity and C# engineering background with proven mobile production experience (shipped titles);

Hands-on experience in building, maintaining, and shipping Unity SDKs, plugins, or packages (experience with Unity Package Manager - UPM is a strong plus);

Deep understanding of iOS and Android integration specifics: native bridges (Java/Kotlin, Objective-C/Swift), dependency management, and build pipeline realities;

Proven ability to own and ensure SDK quality through unit testing, test automation, regression prevention, and safe release practices;

Extensive experience in debugging complex production issues in mobile games: crashes, ANRs, performance regressions (especially startup time), and device-specific problems;

Strong communication skills in English and Russian;

Excellent written communication skills for creating technical documentation, migration guides, and clear release notes.

Practical experience with native mobile development (Swift/Obj-C for iOS, Kotlin/Java for Android);

Familiarity with mobile analytics & attribution systems (e.g., Adjust), ad mediation platforms (e.g., AppLovin MAX), and in-app purchasing (IAP) flows;

Experience with performance profiling and optimization in Unity (startup time, memory usage, rendering);

Understanding of data pipelines and the impact of SDK events (e.g. on downstream ETL processes and data dashboards);

Familiarity with CI/CD practices and tools for Unity mobile projects (automated builds, testing, release pipelines);

Skills

MobileEtlUnit TestingAIJavaCasualSwiftRenderingKotlinAnalyticsUnityiOSCI/CDIAPObjective-CAndroid