UI/UX Designer (Unity, Part-time)
Description
We are looking for a UI/UX Designer with Unity experience who will review and improve the current UI/UX of the game. The role involves analyzing the existing interface, identifying usability issues, and proposing practical UX improvements that can be implemented directly in Unity.
Own the full UI/UX flow — from mockups to polished in-game implementation.
Detuitive, responsive, and visually rich interfaces with great feedback.
Build and maintain a consistent UI system across the game.
Create all necessary UI assets (HUD, menus, icons, etc.).
Work closely with game designers and developers to bring interfaces to life in Unity.
Experience deg and implementing UI/UX directly within Unity
Expertise in Unity UI (UGUI) with an understanding of Unity workflows or willingness to learn UI Toolkit.
Ability to analyze the existing interface and identify UX improvements
Technical mindset, comfortable working closely with developers
Ability to translate UX ideas into practical solutions within the engine
Proactive and collaborative, acting as support to the development team when needed
Proficiency in Figma (components, design systems, prototyping, animations)
Candidates from Russia and Belarus can participate in the selection process only if they have active foreign bank accounts for payments.
I agree to the InGame Jobterms and conditionsand policy.
Skills
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