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Octo Games StudioRemote

Middle Game Designer for Co-op Game

Description

Who we are — since 2021Octo Games is a Netherlands-registered, fully remote studio buildingPC/Steamtitles. We unite10+ indie teams, grew from 20 people (2023) to125+(2025), and have shipped150+ projectsacross genres with a core focus onAdult (18+) visual novels.

Adult (18+)visual novelswith strong narrative and UX.

An internalSaaStool that helps teams understand their audience and iterate faster.

Design and documentgameplay systemsand thecore loopfor 2–4 players.

Ownlevel designbasics: pacing, roles, interactions, challenges.

Prototype ideas (greyboxes, balance sheets, simple Unity scenes).

KeepGDD/specsand flows (Miro/Figma) clear and up to date.

Turn deactionable tasks for art/engineering; sync with Producer.

Runplaytests, gather feedback/metrics, and iterate.

Hands-on experience as aGame Designerand solid grasp ofco-op genrepatterns (roles, synergy, fail states, communication).

Strong written communication: clear GDD/specs and flowcharts.

Critical thinking, respect for scope/constraints, outcome focus.

Participation inlarge 3D titlesas GD/Level Designer.

Pet projectstaken to a playable state or release (itch.io/Steam).

Ownership & initiative — you propose ideas and drive them to playable results.

Clear written communication — concise GDD/specs, readable flowcharts.

Team collaboration — healthy debates, respect for art/engineering constraints.

Player empathy — think in terms of fun, clarity, and accessibility.

Systems thinking — see how mechanics interact, manage scope.

Data-informed mindset — iterate based on playtests/metrics.

Skills

UXSteamMetricsUnityLevel Design