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Level Designer (Whaler Games)

Description

SayGamesis one of the largest mobile game publishers with over7 billioninstalls across platforms and170+ gamesin our portfolio.

We help teams of all sizes release great games and reach millions of players around the world.Whaler Gamesis a small team of 10 talented and passionate guys who have been making games since 2020. They love mobile games and a systematic approach, actively use analytics for decision-making.They made a hit -Pirate Raid, an action game with RPG elements that's been downloaded over 11 million times. Right now, they're working hard on a new game -Jelly Holeand are looking to expand their team with aLevel Designer.

Design levels with quality metrics and data in mind.

Conduct competitor benchmarking, collect and analyze references.

Work with analytics, formulate hypotheses, and test them.

Experience in Unity or other editors (Cocos, Unreal Engine).

Data-driven approach: using analytics to improve levels (requesting metrics, analyzing drop-offs, conversions, etc.).

Rich gaming experience and love for mobile games, be aware of the state of the mobile industry, game industry trends.

Work from home without having to spend time traveling.

A cohesive and skilled team, adequate processes without unnecessary bureaucracy.

Working with top projects, varied tasks and the desire to make games that will be a benchmark for quality in their genre.

I agree to the InGame Jobterms and conditionsand policy.

Skills

Level DesignMetricsRPGUnreal EngineUnityCasualAnalyticsMobileUnrealHyper-casual