Gaya StudiosRemote

Level Designer

Description

Gaya Studiosis a leadingAAA gamecontent creator that brings worlds to life through exceptional art and game design. Based in Tel Aviv with studios in Madrid and remote teams across Brazil and Eastern Europe, we specialize in delivering high-quality digital art, level design, and photogrammetric assets for the gaming industry. Our talented team of creative and technical professionals works on large-scale, complex projects with AAA timelines, providing full pipeline solutions from concept to completion. Join us in pushing creative and technical boundaries while working on some of the most exciting projects in the gaming industry.

Design and create your own airports, landscapes, and landmarks using the Microsoft Flight Simulator SDK and World Update tools.

Optimize terrain meshes, terraform, and render realistic landscapes for both airports and unique points of interest around the world.

Collaborate with a team of 3D artists to integrate high-quality buildings, objects, and environments while maintaining simulator performance standards.

Experience of 2-3 years in level, environment or landscape dethe gaming industry.

Proven contribution to released projects - a portfolio with real cases is required.

Advanced terraforming and texturing skills, focus on realism.

Knowledge of optimization principles for game engines with real-time rendering.

Understanding the requirements for large, detailed game environments (for example, like in Microsoft Flight Simulator).

Experience withUnreal Engine, Unityand other engines.

Knowledge of procedural generation, DEM (digital elevation maps), vector data, satellite/aerial imagery integration.

Understanding of flight simulators: airport integration, photogrammetry, working with inclined runways, etc.

Skills for collaborating in multidisciplinary teams.

Knowledge ofEnglish is a must(work communication, documentation).

Proficient English for verbal communication in team meetings and presentations

Ability to articulate design decisions and rationale clearly

Comfortable participating in design reviews and collaborative discussions

Opportunity to work on exciting, high-profile game projects.

If you’re passionate about creating immersive and visually stunning game worlds, we’d love to hear from you! with your resume and portfolio - https://wkf.ms/4m6i8GM

I agree to the InGame Jobterms and conditionsand policy.

Skills

Level DesignUnityUnreal EngineGame DesignRenderingUnrealTerraform