3D Character Artist (Stylized)
Description
• Creating 3D models of armor, skins, weapons, and monsters for the player character in a low‑poly style for a third‑person game.• Working with concepts provided by artists (not AI‑generated).• Handling the full character production pipeline: high‑poly > low‑poly > UV > textures.• Preparing models for integration into Unity.• Collaborating closely with the animator.
• At least 2 years of experience as a 3D Character Artist (game projects).• Experience working with stylization.• Understanding of anatomy, shapes, and proportions.• High gameplay literacy and understanding of how design affects gameplay.
Nice to have:• Experience working with a low‑poly style.• Experience on mobile third‑person projects.• Ability to work with asset types beyond characters — for example, environment props.
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Skills
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