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Unknown CompanyRemote

Texture Artist [6 month-contract]

Description

Toronto ON ca Job Description As a Texture Artist at Ubisoft Toronto, you will bring environments and game elements to life by creating and applying bothtileableandunique texturesthat align with the project’s artistic vision. You’ll work closely with artists from different disciplines to ensure textures meet the highest quality standards and perform efficiently in-game. What you’ll do Apply the project’sartistic directionwhen creating textures for environments and objects Collaborate with3D modellersto understand shapes, materials, and visual context Produce textures such asnormal maps,roughness maps, andalbedo mapswithin aPhysically Based Rendering (PBR) pipeline Optimize the quantity and reuse of textures to balance quality and performance Generate accurateobject mappingfor assigned assets Partner withlighting artiststo adapt textures to different visual and technical needs Check texture quality in the game engine and make improvements where needed Identify and correct texture-related issues to eliminate visual anomalies Contribute to ongoing pipeline improvements and best practices Qualifications What you bring to the team Strongteam collaborationskills with openness to feedback Keenobservation skillsand attention to visual details Adaptability to changing priorities and creative direction Ability to work under production deadlines while maintaining quality Creativity and resourcefulness for visual and technical problem-solving Proficiency withSubstance PainterandSubstance Designerin a professional context Working knowledge of tools such asZBrush,Adobe Photoshop,3ds Max,Maya,Blender, andMarmoset Toolbag What to send our way Your CV highlighting relevant skills and experiences Portfolio showcasing your texture work, including in-game examples or renders Additional Information About usUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities. The yearly base salary range for this full-time position is $70,000 to $120,000 CAD. Your actual base pay will be determined following the interview process, taking into account your experience, skills, scope of responsibilities, and qualifications to ensure fair compensation. We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work‑life balance. Note that some roles are fully office‑based and are not eligible for hybrid work.

Skills

BlenderPBRPhotoshopMaya3ds Max